Classes
There are 15 classes total in my game: 5 novice classes and 10 advanced
classes. Each novice class starteds at level 1 and can promote to one of
two advanced classes at level 10. Each class is unique from the other.
Although most novice skills are eventually available to everyone, they are often
limited by different levels of mastery, and some advanced classes even provide
superior augmentations of the novice class skills.
For tentative stats, click here.
Novice Classes
Skirmisher – Skirmishers specialize in wearing down the enemy little by little with minimal effort expended. They tend to favour swords and light leather armour, seeking to hinder their enemy’s mobility with their own. Skirmishers promote to Duelists or Blade Mages. Examples of characters who started as Skirmishers are Nena, Neil (Winged One), Kit and Sierra. |
Sentry – Sentries specialize in holding the line. They keep the enemy at bay so that the other classes can do their jobs. Their offensive skills work to support the advance of the other melee classes. Sentries favour spears and mail above all else. Sentries promote to Knights or Defenders. Examples of characters who started as Sentries are Anthony, Pawla and Colve. |
Warrior – While Sentries focus on holding the line, Warriors specialize in breaking it and pushing the enemy back. Able to both take and dish out damage in rather large portions, Warriors are a force to be reckoned with. They prefer axes and plate mail to any other equipment. Warriors promote to Champions or Berserkers. Examples of characters who started as Warriors are Galf, Shaw and Ben. |
Scout – Similar to Skirmishers, Scouts seek to harry the enemy. However, Scouts prefer to do so at a distance, striking their opponents with bows. While they can enter the melee fray if absolutely necessary, they are fragile, making poor frontline fighters in the long run. Scouts promote to Hunters or Rogues. Examples of characters who started as Scouts are Quoree, Wes and Wynn. |
Mage – Similar to Warriors, Mages specialize in breaking the enemy line. However, Mages are horribly fragile and therefore, do no participate in head on combat. Instead, they prefer to stay in the backlines, hurtling magic at the enemy. Mages promote to Wizards or Channelers. Examples of characters who started as Mages are Tak, Flare and Reandra. |
Advanced Classes
Duelist – Duelists improve quite aggressively on their wear down tactics, attacking their enemy’s ability to act. Sierra is an example of a Duelist. |
Blade Mage – Blade Mages pursue aggression in a different way, tapping into their previously dormant magical affinity. By channeling magic energy in their attacks, they are able to ward off magical attacks, as well as bypass their opponents’ armour. Nena is an example of a Blade Mage. |
Knight – Knights are mobile cavalry units, focused on being able to move and adjust the line as necessary. Their offensive skills are also augmented to support a decisive push on the enemy line. Krissy (a.k.a. Lady Krisalina) is an example of a Knight. |
Defender – Where Knights are more aggressive, Defenders take a more defensive approach to the line. Not only can they wear heavier armour, but they can also shield allies from incoming attacks. They are also very proficient at routing an enemy’s attempt to break the line. Colve is an example of a Defender. |
Champion – While still aggressive line breakers, Champions focus on shiled oriented abilities. Their durability is increased and their shield suddenly becomes a great offensive asset for breaking the enemy line. Additionally, in the absence of a good Sentry line class, Champions can also hold the line. Priscilla is an example of a Champion. |
Berserker – There is no question about it, Berserkers are all about offense. Whether dual wielding or bringing a giant 2-handed weapon to bear, their motto is to crush the enemy before they have a chance to react. Shaw is an example of a Berserker. |
Hunter – Hunters are Scouts who have decided to focus on their archery. Able utilize the mighty long bow, Hunters are truly snipers to be reckoned with. Quoree is an example of a Hunter. |
Rogue – Although their bow skills have not diminished, Rogues focus more on bladed weaponry. Skill saboteurs, Rogues try to get behind the enemy lines, disrupting the back ranks. The Rogue is the Mage’s worst nightmare. Wynn is an example of a Rogue. |
Wizard – Wizards have honed their offensive magic to a level that is a cut above the rest. Having a spell for every occassion, Wizards can deal with both crowds and strategic targets. However, they are still as fragile as ever. Flare is an example of a Wizard. |
Channeler – Able to use heavier armour and weapons, as well as possessing improved healing abilities, the Channeler has become something of a combat medic. Although still not as durable as the frontliners, Channelers can survive a few hits and as long as they do, so will their comrades. Reandra is an example of a Channeler. |
Class Restrictions and Promotions Table
Class |
Promotions |
Weapons Usable |
Armour Usable |
Skirmisher |
Duelist, Blade Mage |
All Bladed weaponry. |
Light, Medium |
Duelist |
— |
All Bladed weaponry, short bows. |
Light, Medium, Medium-Heavy |
Blade Mage |
— |
All Bladed weaponry. |
Light, Medium |
Sentry |
Knight, Defender |
All polearms. |
Light, Medium, Medium-Heavy |
Knight |
— |
All polearms, long blades. |
Light, Medium, Medium-Heavy |
Defender |
— |
All polearms. |
All |
Warrior |
Berserker, Champion |
All axes. |
All |
Berserker |
— |
All axes. |
All |
Champion |
— |
All axes, short bows. |
All |
Scout |
Hunter, Rogue |
Short blades, short bows. |
Light |
Hunter |
— |
Short blades, all bows. |
Light, Medium |
Rogue |
— |
Short & long blades, short bows. |
Light |
Mage |
Wizard, Channeler |
Staves, short blades. |
Light |
Wizard |
— |
Staves, short blades. |
Light |
Channeler |
— |
Staves, spears, short & long blades. |
Light, Medium |