LoA: Character Traits

Traits

Traits have 4 attributes: Name (identifier and for flavour),
Trait Trigger, Trait Effect and Trait Rank.  Name is just anything that
describes how a character’s personality, physical appearance, or other such
attribute ties into the trait.

Trait Trigger Type

Description

Critical

Activates at low HP or when a synchro ally is
defeated.

Innate

Passive application.

Lone Wolf

Activates when unit is the only unit in the staging
ground.  Uses passive Trait Effects.

Kitty Affinity

Activates when in the same staging ground as at
least one Nomai.  Uses passive Trait Effects.

Kitty Avenger

Activates when a Nomai is defeated.  Uses critical
Trait Effects.

Passive Trait Effect

Description

< Stat > Affinity Boost

+(Rank*5)% to the character’s multiplier for < Stat
>.  < Stat > may be HP, MP, Stamina, Str, Spd, Mag, or Disc.

< Stat > Affinity Boost

+(Rank*8)% to the character’s multiplier for < Stat
>.   < Stat > may be Will or Perc.

Transcendence

+(Rank*10)% all stats.

Inspiration

Counts as an additional Rank units toward staging
ground Fortification.

Cat Synergy

+3 Hit and Evade for self and all Nomai in the same
staging ground

< Element > Resistance

+(Rank*5)% to < Element > Resist.  < Element > may
be fire, ice or lightning.

Talented: < Base Skill School>

+Rank aptitude levels in <Base Skill School>, which
may be Fencing, Warding, Might, Infiltration or Elementary Magic.

Low HP = <= 30% of Max HP.  Low HP effects only trigger if
a hostile effect causes the HP to fall from higher into that zone.  Critical
Trait Effects that aren’t recovery effects all have a 2 round duration.

Critical Trait Effect

Description

Final Hour

Low Stamina penalty reduced by (30+20*Rank)%

<Stat> Surge Boost

Temporary +(Rank*10)% to the character’s multiplier
for < Stat >.  < Stat > may be Str, Spd, Mag, or Disc.

< Stat > Surge Boost

+(Rank*16)% to the character’s multiplier for <
Stat >.   < Stat > may be Will or Perc.

Rage

+(Rank*10)% damage dealt.

Survival

-(Rank*10)% damage taken.

< Stat > Second Wind

Recover (Rank*10)% of Max < Stat >.  < Stat > may
be HP, MP or Stamina.

Viciousness

+(2*Rank) crit.

Adrenaline

Recover Rank AP.

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