Status Effects
|
Status Effect |
Effects |
|
Disorient |
Reduces Hit and Dodge gained through Disc and Spd |
|
Stun |
Reduces Dodge by Spd. Inability to deal damage |
|
Sabotage |
Reduces weapon damage and defence by 20%. |
|
Panic |
Increases Stamina & AP usage and damage suffered by |
|
Poison |
Character takes an amount of set damage at the end |
|
Truestrike |
Character gains +Rank hit. Variable duration. |
|
Suppression |
Character cannot move during his or her next |
|
Haste |
Increases Stamina regeneration by 20% and AP |
|
Synchro |
This is an aura effect when two characters with |
|
Stat Surge |
Boost a stat by a variable percentage for 2 turns. |
|
Aggression Surge |
Boost damage dealt by a variable percentage for 2 |
|
Toughness Surge |
Reduce damage taken by a variable percentage for 2 |
|
Regeneration |
Restore a variable amount of a stat at the end of |